The Rules of Duck

Read once. Quack forever.

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The Objective (read this)

  • Fill the pond at the bottom of the screen with đŸĻ† rubber duckies.
  • Every đŸĒ bread crumb you eat = +1 duckie drops into your pond (and +10 pts).
  • Every hazard that hits you sinks 3 duckies. You'll see them disappear.
  • 3 lives. Highest pond wins the leaderboard.
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How to Play

  • Tap anywhere — your duck flies there and releases a QUACK BLAST that knocks hazards away.
  • Fly through đŸĒ crumbs to eat them and grow the pond. Crumbs drift from the sides and fall from above — chase them.
  • Double-tap a spot to dash there with brief invincibility.
  • Keyboard: ← ↑ → ↓ to fly, Z blast, X dash, Space pause.
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Bigfoot Jackpot

  • Every 15–25 seconds, Bigfoot đŸĻļ stomps across the arena — you'll see him.
  • Tap him before he disappears and he dumps ~22 fresh crumbs raining from the sky.
  • You also get your duck's signature buff (2× score, area clear, slow-mo, shield, or end-chaos).
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Watch Out — Hazards & Chaos

  • Hazards: âš’ī¸ anvils, 🛞 tires, đŸ“ē TVs, đŸĨŠ toasters, đŸĨž boots. Touch one = lose a life + −3 duckies.
  • đŸĨ– moldy bread looks like a crumb but bites — costs a life and −2 duckies. Fresh crumbs are golden đŸĒ.
  • Ducknado — hazards fall 2× faster from every edge.
  • Quackquake — screen shakes, controls flip briefly.
  • Bread Apocalypse — bread rains from the sky. Feast, but watch the moldy ones.
  • Storm / Lights Out — visibility drops. Fly smart.
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What It Teaches

  • Quick reflexes and spatial awareness under pressure.
  • Calm-under-chaos: the game keeps escalating; you keep breathing.
  • Delayed gratification — chase the crumb, don't take the hit.
  • Humor as a coping strategy. It's in the name.
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Who It's For

  • Kids 6+, families, and anyone who needs a laugh.
  • No blood, no gore, no bad words — just goofy pratfalls.
  • Mobile-first. Works on any browser. No install.
  • Grandma-tested. Toddler-supervised. Absurdist-approved.